These cups are the Mushroom Cup, the Flower Cup, the all new Lightning Cup, the Star Cup, and the Special Cup. This game has five cups, and each has four new race courses. Therefore, the player can hold up to 55 coins at once. The player starts a race with 2 to 5 coins depending on the starting position, and 50 coins are found on each course. Like with Super Mario Kart, if the player has no coins, they spin out if they collide with another racer. On the course, coins are collected to increase the kart's top speed. As in other Mario Kart games, players can drive through Item Boxes which contain items, which can aid the players. The objective in this game is to place first in the races, as with most racing games. It is also one of the last entries in the Super Mario franchise to use the Nintendo 64-era art direction (which had been in place since Super Mario 64 in 1996), as Nintendo started to update the 3D art direction after 2001, starting with Luigi's Mansion. Mario Kart: Super Circuit is the only Mario Kart title (outside of the Mario Kart Arcade GP games) to have its development outsourced to another company, as well as the last Mario Kart game where the drivers are sprites rather than models. The game was re-released again on the Wii U's Virtual Console in North America first on November 13, 2014, and for Game Boy Advance - Nintendo Switch Online as one of its launch titles on February 8, 2023. Mario Kart: Super Circuit was eventually re-released on the Nintendo 3DS's Virtual Console exclusively through the Nintendo 3DS Ambassador Program first in Oceania on December 15, 2011, then in other countries on December 16, 2011. Mario Kart: Super Circuit allows up to four players to enjoy the game through the Game Link Cable, including a multiplayer mode that only requires one Game Pak however, the single Game Pak-based multiplayer has heavy restrictions on the content available. Mario Kart: Super Circuit combines the elements from its Super NES and Nintendo 64 predecessors, with the key feature of the Mario Kart series being the usage of items obtained from Item Boxes in order for the operator to gain an advantage over the opponents being retained additionally, it contains all the courses from Super Mario Kart. The game was released in 2001, on July 21 in Japan, August 27 in North America, and September 7 and 14 in Australia and Europe respectively. It is the third entry in the Mario Kart series and the first one to be released for a handheld, as well as the second Super Mario franchise game and third overall Nintendo-published game released for the system. Mario Kart: Super Circuit is a racing game for the Game Boy Advance, published by Nintendo and developed by Intelligent Systems.
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